For example, "Blade " is store-bought, and "Blade " is dropped by monsters. Also, many weapons (mainly weapons that can also be bought from NPC shops) have multiple variants with different numbers of slots. Once you install a card into an equipment, you cannot remove the card from equipment under any circumstance.Some equipment can have slots added to them via Socket Enchant. An example would be "Guard ", which means it has 1 slot for inserting a card. To see if your equipment has a slot available for a card, simply mouse over the equipment in question.Right click the card to see what effect it gives, and where it can be installed. When double-clicked, you are shown list of equipment you currently have that the card can be put in to. Cards only install into their own specific type of equipment category. To install, the equipment must have a slot available for a card to go in.The card does not disappear from your inventory until you install the card in a piece of equipment. By double-clicking the card, you can compound the card into a piece of equipment of your choice.Forgetting the true nature of the ancient relics, people set out to seek the pieces out of selfishness and the promise of wealth that would come with it. The mysterious legend of demons were rediscovered.Īs the fragile peace began to fall apart, stories about the parts of Ymir protecting the peace began to spread among the adventurers. Great hail storms drove some species to the brink of extinction. Violent earthquakes ripped whole continents apart. Peaceful creatures became aggressive and attacked innocent villagers. There came a strange howl from the boundaries that divided God, humans, and demons. ![]() As they forgot faults of the past, selfishness, corruption, and arrogance slowly spread throughout the land.įinally, the balance of peace broke and strange occurrences started happening. The lengthy peace eventually led the humans to forget their memories of the scars and hardship from the war. Scarred during the gruesome war and avoiding total destruction altogether, God, humans, and demons manage to enter into a truce.īut after 1,000 years of fragile and forged peace in Rune Midgard. In a time of strife between God, humans, and demons.
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